Thousands of operators are flooding the network right now - building rigs, crashing markets,
climbing leaderboards, and forging syndicates. Every hack reshapes the grid. Where you land is up to you.
01
HACK THE GRID
Breach hostile networks. Chain win streaks for multiplied loot. Push into harder zones where the real drops live.
02
PLAYER MARKETPLACE
A fully player-driven economy. Trade resources on live order books. Flip rare gear with perfect affixes for massive profit.
03
COMPETE ON 15+ BOARDS
Leaderboards for hacking, coding, mining, sniffing, crafting, contracts, streaks, events, and more. Every playstyle has a throne.
SYSTEMS ONLINE
>_
Deep Crafting System
Roll affixes, burn essences, stabilize outcomes. The strongest gear in the game isn't dropped - it's forged.
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Syndicates
Form a crew. Pool resources into a shared treasury. Unlock permanent group-wide boosts and dominate together.
>_
Server-Wide Events
Global raids where every operator contributes. Breach the Bank Firewall or fight the Rogue Worm for shared rewards.
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Daily Contracts
Fresh objectives every cycle. Clear the full board for bonus Hackcoin. Skip a day and fall behind.
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Hardware Upgrades
Invest in your rig. Better hardware means faster income, stronger combat, and compounding returns on everything.
>_
Achievements & Milestones
Hundreds of tiered achievements tracking every system. Chase milestones, unlock Steam achievements, and prove your mastery.
LAUNCH WEEK
The leaderboards are empty. The economy is fresh. Every early move compounds.
Top the rankings. Corner the market. Build the strongest syndicate on the grid.
Whatever your play - the window is now.
SELECT AN ACTIVITY TO BEGIN EXECUTION
DAILY CONTRACTS
RESET TIME: --:-- UTC
Compact 1-column and 2-column layouts always use 100% scale.
Enable glassmorphic design with smooth animations
Brighten dim text for better legibility
Show +X floating numbers on resource gains
Show affix names and tiers instead of combined bonus lines
Show your equipped item tooltip beside upgrades when comparing gear
Show where each zone's reward streak softcap begins on the hacking page
Hide the Discord link in the right sidebar on this device
When enabled, profanity is censored with asterisks
Show [TAG] before player names in chat
Input at top, new messages appear at top
Choose which owned accolade icon appears next to your name in chat.
Choose when each notification fires and whether it uses sound, browser popups, or both.
@ MENTION RECEIVED
WHISPER RECEIVED
CONTRACT COMPLETED
CONTRACT BOARD RESET
ACHIEVEMENT EARNED
SIGNATURE EPIC FOUND
MARKETPLACE ITEM SOLD
MARKETPLACE STACKABLES ORDER FILLED
EVENT STARTING SOON
EVENT STARTED
PREMIUM ACCESS REQUIRED
These settings only take effect while Premium access is active.
When enabled, your will automatically join community events as the selected role.
When enabled, your role switches to the opposite role once for that event.
Add up to 5 custom sound files for loot filter alerts. Files are stored locally in your browser. Max 512 KB each.
Checking account email...
Add an email address to enable password recovery.
Checking account status...
Steam-linked accounts created without a password can enable browser login here.
Hide your identity on premium-key rankings while keeping your rank and totals visible. It may take up to 30 seconds for ranking pages to reflect a change.
SETTINGS APPLY IMMEDIATELY.
SUPPORT IDLE HACKING
PREMIUM ACCESS KEYS
Upgrade your account on your schedule. Buy keys, bank them for later, and consume when you are ready.
Base × [Additive Sources] = Subtotal, Subtotal × [Multiplicative Sources] = Total
ACTIVITY
TOTAL
BASE XP
ADDITIVE SOURCES
SUBTOTAL
MULTIPLICATIVE SOURCES
TOTAL
Loading...
COMBAT STATS BREAKDOWN
STAT
TOTAL
BASE
LEVEL
EQUIPMENT
HARDWARE
SYNDICATE
TOTAL
Loading...
COMBAT LIFETIME
ENEMIES DEFEATED:0
DEATHS:0
WIN RATE:0%
HIGHEST ZONE:--
ZONE KILLS
No kills recorded yet
ZONE STREAKS
CURRENT STREAK:0
LONGEST STREAK:0
No streaks recorded yet
LIFETIME RESOURCES EARNED
SNIPPETS:0
CYCLES:0
HASHES:0
PACKETS:0
LIFETIME CURRENCIES
CREDITS:0
CHIPS:0
HACKCOIN:0
TOTAL SPENT:0
COMMUNITY EVENT LIFETIME
BANK TICKS:0
ROGUE WORM TICKS:0
SUPPORT OUTPUT:0
ACTIVITY OUTPUT:0
EQUIPMENT FOUND
TOTAL ITEMS:0
HIGHEST ILVL:0
BASIC:0
COMMON:0
UNCOMMON:0
RARE:0
EPIC:0
Loading rankings...
Loading syndicate data...
Event Overview
No active community event.
Boss Health
Current0 / 0
0%
Combat Details
No combat rounds yet.
Previous Event Results
Participants
No active participant data.
ROADMAP
What's coming to Idle Hacking
MARCH 18, 2026
GAME LAUNCH
Idle Hacking goes live. The grid opens, the economy starts fresh, and the first operators begin their climb.
LIVE
ONGOING
CONTINUOUS UPDATES
UI polish, quality-of-life improvements, balance, and minor feature updates ship regularly between major content drops.
FALL 2026
FIRST MAJOR CONTENT UPDATE
NETWORK BREACHES & SYNDICATE WARS
Massive solo, cooperative and competitive endgame content. Breach high-security networks in solo excursions or with your syndicate. Wage war for territory control and server-wide dominance.
2027 AND BEYOND
SEASON LADDERS & EXPANSION CONTENT
Competitive season ladders with fresh leaderboard resets and exclusive rewards. Continued expansion-level content updates that reshape the grid.
Welcome to Idle Hacking!
Generate resources, upgrade hardware, and battle through network zones.
Quick Start Guide
Start Gathering: Go to RESOURCES and start coding, computing, mining, or sniffing
Start Hacking: Go to HACKING and pick the first Local Network zone to begin your journey
Equip Software: Hacking drops new software. Check INVENTORY often and upgrade your loadout as better gear appears.
Upgrade Hardware: Visit HARDWARE SHOP and upgrade to boost resource generation and hacking power
TIP
You can run one gathering activity AND hacking simultaneously!
Currencies
Credits: Main currency earned from hacking. Used in hardware shop, item enhancing, and the marketplace.
Chips: Drops from hacking and gathering. Used for hardware shop upgrades.
Hackcoin: Obtained from completing CONTRACTS. Used for creating Syndicates and advanced hardware upgrades.
Stabilizers: Used to protect equipment affixes during crafting.
Essences: Used for Bias Rerolls to target specific affix types.
Tips for New Players
Hardware shops are powerful multipliers and should be prioritized early on
Regeneration is a powerful early game stat to help build longer win streaks
Click items to see detailed stats before equipping
Check CONTRACTS each day for Hackcoin and board clear bonuses
Join COMMUNITY EVENTS when they appear for extra rewards and global buffs
Check Achievements for progression goals
Join a Syndicate for bonuses and community
Hacking (Combat)
Battle through network zones to earn Credits, Hacking XP, and Equipment drops.
How Combat Works
Select a zone to begin automatic combat
Combat runs every 5 seconds against enemies in the zone
Enemy starting levels are based on your level, with higher zones having better stats and higher starting levels.
Win streaks above 10 increase enemy levels for bonus XP, higher credits, and stronger items
Defeating enemies grants Credits, XP, and equipment drops
At the end of combat you will receive a Post-Combat Heal (default 5 HP per level)
You will eventually lose, but the only cost is the 5 seconds of downtime.
You may not always want to advance to the highest available zone until you have stronger equipment or hardware shop bonuses.
Zones Reference
Enemies start near your level, then scale upward in later zones. Harder zones also improve credit rewards and item quality.
Zone
Unlock
Notes
Local Network
Hack Level 1
Starter zone for your first self-found upgrades.
Coffee Shop WiFi
Hack Level 50
First step up in credits and drop quality.
Small Business Server
Hack Level 250
Mid-game bridge with stronger enemies and better loot.
Corporate Network
Hack Level 600
Enterprise-grade enemies with clearly better drops.
Data Center
Hack Level 1500
Late-game farming with higher rarity and credit scaling.
Government Mainframe
Hack Level 4000
Endgame zone with heavy enemy scaling pressure.
Megacorp Nexus
Hack Level 10000
Post-game zone with the strongest current reward multipliers.
Hacking Zone Streaks and Softcaps
Enemy levels will increase as your win streak grows, increasing the rewards and the item level of equipment they drop. Each zone has a "softcap" where after a certain amount of victories, the enemy levels continue to grow at the same rate, but the rewards grow more slowly. This is to keep players moving to more difficult zones as they progress. Hacking XP also includes a challenge bonus when rewards are above your level, but that bonus is capped at 10x.
You can see the Streak Softcap values by going to your Settings -> Display page and turning on 'Show Hacking Zone Streak Softcaps'.
TIP
Items drop from the enemy reward level, but very high new drops scale more slowly once they would exceed ilvl 50000. For players above Hack Level 12500, that softcap starts later because it follows your level upward. Equip requirement is set at drop time to 90% of your current hacking level (rounded down, minimum 1). That required level can be satisfied by your highest level across Hacking, Coding, Sniffing, Mining, and Computing. This keeps self-found items usable while allowing lower-level resale windows.
Combat Round Order
Player attacks enemy (may trigger multiple hits from Attack Speed)
Enemy Thorns reflect damage to player (per hit)
Player Corruption stacks applied to enemy (per hit)
Enemy death check (combat ends if enemy dies)
Enemy attacks player
Player Thorns reflect damage to enemy (per hit)
Enemy Corruption applied to player (per hit)
Corruption DOT ticks (5-round duration)
Regeneration heals both sides
Death check
Inventory & Equipment
Use your inventory to review drops, compare upgrades, manage decompile settings, and prepare items for crafting or the marketplace.
Item Tooltips
Click an item to open its tooltip, compare it to equipped gear, and access item actions.
Simplified tooltips group affix output into easy-to-read bonus lines.
Advanced tooltips show exact prefixes, suffixes, tiers, and rolls.
The Display settings tab can also show your equipped item tooltip beside a candidate upgrade for side-by-side gear checks.
Items cannot be equipped until you meet their Required Level.
Common Item Actions
Equip / Unequip: Move gear in and out of your active loadout.
Link In Chat: Insert the item into your current chat draft without needing desktop shift-click.
Enhance Item: Opens crafting for items that still have stability remaining.
List on Market: Put unequipped items up for sale directly from the tooltip.
Remove Listing: Pull your own listed gear back off the marketplace.
Lock Item: Prevent accidental decompiles until you unlock the item again.
Decompile: Break down an unequipped item into slot-based resources.
Inventory Management
Use search and filters to narrow by text, rarity, slot, level, and affix details.
Item cards in Equipped Software and Inventory show stability shorthand as S: current/max in the bottom-right corner.
Mass Decompile lets you bulk-salvage unwanted gear in one action.
Loot Filter lets Premium players auto-decompile or auto-lock drops based on affix, tier, stat, and rarity rules.
Market-listed items stay marked so you can tell at a glance what is currently for sale.
Equipment Slots
Slot
Implicit Stats
Payload
Damage or Crit Damage
Firewall
Defense or Evasion
Analyzer
Accuracy or Crit Damage
Shell
HP or Defense
Driver
Attack Speed or Damage
Router
Evasion or Regeneration
Daemon
Attack Speed or Accuracy
Kernel
HP or Regeneration
Rarity Tiers
Basic: No affixes, just implicit stat
Common: 1-2 affixes
Uncommon: 3-4 affixes
Rare: 5 affixes
Epic: 6 affixes (max), may have Signature
Affixes
Affixes are bonus stats on equipment. Each affix has a tier (T1 best, T9 worst) that determines its value range. Items can have up to 3 prefixes and 3 suffixes.
Signatures
Epic items have a chance to drop with a Signature - a special bonus affix tied to a specific player. Signature affixes cannot be removed or changed.
Combat Stats Reference
Stat
Description
HP
Health points - die at 0
Attack
Base damage per hit
Defense
Reduces incoming damage
Crit Chance
Chance for critical hit (can exceed 100% for multi-crits)
Chance for extra attacks (+50% = 50% for 2 attacks, +150% = Guaranteed 2 attacks, 50% chance for 3 attacks)
Accuracy
Hit chance vs enemy evasion
Evasion
Dodge chance vs enemy accuracy
Regeneration
HP restored each combat round
Damage Barrier
Starts full each combat and absorbs incoming damage before HP; any unused barrier is lost when combat ends
Armor Pen
Ignores enemy defense
Thorns
Reflects damage when hit (bypasses defense)
Corruption
DOT per hit, 5-round duration (bypasses defense)
Equipment Enhancing
Click an item in your inventory to open crafting. Most actions cost resources and stability.
Stability
Items drop with 25-30 stability. Most crafting actions cost 1 stability. At 0 stability, only Unlock remains available.
Crafting Operations
Operation
Effect
Cost
Augment
Add 1 random prefix or suffix
Primary resource, -1 stability
Prune
Remove 1 random unlocked affix
Secondary resource, -1 stability
Refactor
Reroll one affix's values within its tier
Secondary resource, -1 stability
Lock Affix
Protect one affix from removal
Primary resource + 1 Stabilizer
Unlock
Remove the current affix lock so you can protect a different line or finish crafting freely
No stability cost
Compile
Convert ALL stability to bonus affix values (0.5% per unspent stability)
Primary resource
Version Upgrade
Attempt to upgrade affix tier (risky!)
Both resources, -1 stability
Bias Reroll
Reroll affixes with guaranteed essence type
Primary + Credits + Essence
Crafting Notes
You can only lock one affix at a time.
Use Lock Affix tactically to protect a key line before risky actions.
Prune and reroll-style actions can reset the current lock, so re-check it before the next step.
Version Upgrade is a gamble: it can improve an affix tier, but it is not guaranteed.
Compile is permanent. It consumes all remaining stability to apply a compiled bonus to non-signature affixes.
The Easter cheaper-crafting blessing halves crafting resource, credit, and essence costs, but it does not reduce Stabilizer costs.
Resource Costs by Slot
Slot
Primary
Secondary
Payload
Snippets
Cycles
Firewall
Hashes
Packets
Analyzer
Packets
Cycles
Shell
Hashes
Snippets
Driver
Cycles
Snippets
Router
Packets
Hashes
Daemon
Cycles
Packets
Kernel
Snippets
Hashes
TIP
Compile is powerful and permanent - use it when you're done crafting! The compiled bonus multiplies all non-signature affixes.
Affixes
Shows every affix that can roll, what bonuses it grants, which Bias Rerolls can guarantee it, and which slots can roll it. Use the live filters to search by affix, bias essence, or slot.
Affix data loads when this section opens.
Signature Affixes
Epic items have a chance to drop with a Signature - a unique bonus effect that cannot be removed, rerolled, or changed through crafting. Each item can have at most one Signature.
All Signature Affixes
Name
Tag
Effect
Refreshing Corruption
Damage
Corruption stacks last 2 rounds less, but all stacks refresh when your first attack of the round lands.
Thorns gain +25% strength when an enemy misses (first attack), stacking up to +200% (caps at 3.0x). Resets at end of combat.
Recursive Overload
Retribution
Taking damage in a round increases your hit damage multiplier by 3% for the remainder of combat (up to x1.45 total). This is a multiplier to total damage dealt by attack hits.
Spiked Feedback
Retribution
Thorns can crit using your Crit Chance and Crit Damage.
Combat Reboot
Survival
Add this item's level as flat Post-Combat Heal and reduce the exhaustion penalty on post-combat healing by 15%.
Reserve Battery
Survival
While at full HP, Regeneration restores Damage Barrier at 50% rate, up to your Damage Barrier stat.
Piercing Shred
Precision
When your first attack of the round lands, reduce target defense by 3% of its current value for the rest of combat.
Protocol Hijack
Precision
Each hit reduces enemy evasion by 4% of your accuracy (caps at 50% evasion reduction).
Counter-Forensics
Precision
When an enemy misses you, your next attack gains bonus Armor Penetration based on your Evasion.
Interrupt Handler
Dexterity
Restore 5% of your missing damage barrier when you dodge the enemy's first attack of a round.
Stable Construction
Expertise
This item has a 2x higher success rate on Version Upgrades.
Optimization Pass
Optimization
Compile bonus on this item is multiplied by 1.5 (multiplicative, not additive).
Market Arbitrage
Optimization
Decompiling this item yields 3x essence and stabilizer rewards. Crafting this item costs 80% fewer resources.
Risk Assessment
Prosperity
Chip drop rate is doubled after 10 consecutive wins. All healing is reduced by 20%.
Marketplace
Trade commodities and equipment with other players.
Quick Buy: Instantly buy at the lowest asking price
Quick Sell: Instantly sell at the highest bid price
Limit Order: Place an order at your desired price (may fill later)
Equipment Marketplace
List your equipment for sale or browse items from other players.
Filter by slot, rarity, item level, affixes, and summed bonuses
List items from your inventory
Buy equipment directly with Credits
Cancel your listings anytime
Your Orders
View and cancel your active buy/sell orders in the "My Orders" section.
TIP
Click prices or quantities in the order book to quickly fill in your buy/sell forms.
Syndicates
Syndicates are player-run guilds that provide bonuses and community features.
Joining a Syndicate
Open: Join instantly
Application: Submit an application for review
Invite Only: Must be invited by an officer
Creating a Syndicate
Costs 500 Hackcoin, or 1 Premium Access Key if you want to create it without spending Hackcoin. You become the Leader and can customize settings, tax rates, and more.
Roles
Leader: Full control - settings, upgrades, disbanding
Syndicates collect taxes on Credits, Hack XP, and Resources. The treasury uses Credits and Favor for boosts, while Reputation is used to level the syndicate and earn Prestige Points.
Credit tax: Straightforward direct tax of credits members earned. Each taxed credit is transferred to the treasury.
Experience tax (Reputation): For each 1% of experience tax, the Syndicate receives 1 reputation. The actual amount taxed is not factored, only the percentage that was taken.
Resource tax (Favor): For each 1% of resource tax, the Syndicate receives 1 favor. This is increased by the square root of how many resources were taken by the tax.
Tax Efficiency: The resources received by the Syndicate are increased by Tax Efficiency. If the syndicate would receive 10 reputation, 100 favor, and 1000 credits in tax from a player's actions, and has 150% efficiency, it would instead receive 15, 150, and 1500 respectively.
Favor: Favor is spent to buy and upgrade syndicate boosts.
Reputation: Reputation is the syndicate's experience system. Each time it levels up, the syndicate earns a prestige point.
If the final remaining member leaves a syndicate, the syndicate is permanently deleted. The creation cost and any treasury resources are not refunded.
Boosts
Officers can purchase and activate boosts that benefit all members:
Hacking XP, Gathering XP, Resources
Defense, Accuracy, Evasion, Max HP, Attack, Post-Combat Heal
Active boosts consume Credits from the syndicate treasury every tick, with upkeep scaling by member count, boost level, and simultaneous active boosts.
Prestige Upgrades
Leaders can spend Prestige Points (earned by leveling up) on permanent upgrades:
Increase member cap
Raise max boost level
Improve tax efficiency
Syndicate Chat
Members have access to a private syndicate chat channel.
Goals & Events
Use Contracts, Community Events, Achievements, and Rankings to set goals beyond simple level grinding.
Contracts
Contracts are daily board objectives that reward Credits, Chips, and Hackcoin.
You can activate one contract at a time while leaving the rest of the board for later.
Completed contracts must be claimed to receive rewards.
Carryover contracts remain on the board if they persist across resets.
Clearing the full daily board awards an extra Hackcoin clear bonus.
Community Events
Rogue Worm Containment: Hackers are the direct output role, fighting a boss which gets more powerful with each cleared level. Gatherers provide support by providing damage and defensive buffs to assist the hackers.
Bank Firewall Blitz: Gatherers are the direct output role, collecting as much data from the bank before time runs out. Hackers provide support by breaching the firewall, with each level taken down boosting the amount gatherers collect with each action..
Community Events let you queue during the notice phase and still jump in at any point while the event remains active.
Resolved events show personal results, participant rankings, and can award temporary global buffs.
The main rewards from events are purely for participating. You will receive chips and a participation bonus buff at the end of the event based on how long you were in it.
After the event begins, you can click the 'Events' link in the navigation menu to see round by round updates, rankings for bank firewall, or battle groups for rogue worm events.
Achievements
Achievements are grouped into categories such as Combat, Gathering, Equipment, Enhancements, Economy, Progression, Exploration, Luck, and Contracts.
Many achievements have multiple tiers, giving you long-term goals as you progress.
Some achievements continue beyond their base tiers with prestige-style scaling.
Tutorial completion is part of achievement progress, so if you skipped one make sure to restart it in the Help -> Tutorials section.
Rankings
The Rankings page tracks global leaderboards across major progression metrics.
Per-zone streak boards let you compare your best runs in each hacking zone.
If you're not in the Top 10, you will show up at the bottom along with the players 1 rank above and below you.
TIP
If you are unsure what to do next, start with your active contract, check for a live community event, then look at Achievements or Rankings for a longer-term target.
Premium & Loot Filter
Premium supports the continued development of Idle Hacking while also unlocking a few quality-of-life upgrades for active players.
Premium Benefits
Supports development: Premium purchases directly support continued development of the game.
Unlimited offline actions: Active Premium removes the normal offline progression time limit.
Free Hardware Shop reset: Premium accounts get one free Hardware Shop reset on a rolling 7 day cooldown.
Premium Loot Filter: Upgrades the basic Auto-Decompile tool into a full rules-based drop filter with preview controls.
The Premium Loot Filter lives in Inventory. When Premium is active, the old Auto-Decompile button becomes Premium Loot Filter and opens the full rule editor.
How Premium Loot Filter Works
Custom rules run first, top to bottom. The first enabled custom rule that matches a drop decides what happens.
Auto-Decompile runs after custom rules. Your legacy Basic/Common/Uncommon Auto-Decompile checkboxes are preserved as a protected rule.
Default Action runs last. If no custom rule or Auto-Decompile rule matches, the Default Action is applied.
This means rule order matters. Put your most important or most specific rules near the top so they win before broader cleanup rules underneath them.
Available Actions
Keep: The item drops normally into your inventory.
Decompile: The item is automatically salvaged instead of being kept.
Lock: The item is kept and marked with the item's decompile lock so it cannot be accidentally salvaged until you unlock it manually.
Match Modes
All: Every condition on the rule must match.
Any: At least one condition on the rule must match.
At Least: You set a number, and that many conditions on the rule must match.
Available Conditions
Condition
What It Checks
Rarity is one of...
Matches one or more item rarities such as Basic, Common, Rare, or Epic.
Item slot is one of...
Matches specific equipment slots like Payload, Firewall, or Kernel.
Item level is at least...
Matches items at or above a chosen item level.
Item level is at most...
Matches items at or below a chosen item level.
Has a signature
Checks whether the item has a Signature affix.
Has at least this many affixes...
Matches based on total normal affix count.
Has at least this many affixes at tier ... or better
Counts affixes at the chosen tier or better. Remember: T1 is best.
Has at least this many affixes with these stats...
Counts affixes whose stat output matches one of the selected stats.
Has at least this many affixes with these stats at tier ... or better
Combines stat matching with a tier threshold for high-quality targeted lines.
Preview, Rule Limits, and Tips
You can create up to 25 custom rules, with up to 8 conditions on each rule.
The Auto-Decompile rule and Default Action are protected rules. They cannot be deleted and always stay at the end of the rule list.
Disabled rules are skipped entirely.
A rule with no conditions will never match, so make sure every custom rule has at least one real condition.
The preview uses your current inventory and shows live KEEP, DECOMPILE, and LOCK overlays with the rule number that would apply.
Preview updates as you edit, so it is the fastest way to confirm whether your rule order and conditions are doing what you expect.
Use Export to create a short share code for your current filter. Share codes point to immutable server-side snapshots, so a code always imports the exact rules that were exported.
Import now opens a read-only copy of the shared filter inside the loot filter screen, with live KEEP, DECOMPILE, and LOCK overlays over your own current inventory. The preview does not change, lock, or decompile any existing items.
If you confirm the preview, the shared snapshot replaces your saved Auto-Decompile and Premium Loot Filter settings. You can import even while Premium is inactive; advanced rules remain saved and reactivate once Premium is active again.
If Premium expires, your custom Premium Loot Filter rules stay saved but stop applying until Premium is active again. Only the legacy Basic/Common/Uncommon Auto-Decompile settings continue to matter while Premium is inactive.
Tutorials
Interactive tutorials guide you through the game's features. Completing tutorials (without skipping) earns you the Quick Learner achievement and beyond!
Available Tutorials
Tutorial
What You'll Learn
Action
Getting Started
Navigate to the Resources section
Start your first gathering activity
Navigate to the Hacking section
Begin your first combat session
Inventory & Equipment
Open the Inventory view from the menu
Use inventory search filters (text, tiers, affix count)
Read item tooltips in simplified mode
Understand rarity, levels, implicit/explicit affixes, and key item actions
Compare simplified vs advanced tooltip display (prefix/suffix + tiers)
Item Crafting (Enhancing)
Open Inventory and select an equipped item with Stability remaining
Enter the Enhance Item interface
Understand Stability, Stabilizers, and Essences
Learn the core crafting actions (Lock, Refactor, Version Upgrade, Augment, Prune, Compile, Bias Reroll)
TIP
If you skipped the tutorial when you first started, you can replay it here to earn the achievement!
Chat Commands
Type these commands into the chat input box. All commands start with a forward slash.
Messaging
Command
Description
/w <player> <message>
Send a private whisper to another player. You can link items and actions in whispers.
Channels
Command
Description
/join <channel>
Join a chat channel. Use /join syndicate to join your syndicate's channel.
/leave <channel>
Leave a chat channel. You cannot leave default channels (main, trade, system, whispers).
/list
Show all channels you are currently subscribed to.
Players
Command
Description
/profile <player>
View a player's public profile.
/ignore <player>
Add a player to your ignore list. Their messages will be hidden from chat.
/unignore <player>
Remove a player from your ignore list.
/ignored
Show your current ignore list.
Other
Command
Description
/help
Show a quick summary of all available commands in chat.
TIP
You can also click a player's name in chat for quick access to whisper, profile, and ignore options.
Chat
> CONNECTION ESTABLISHED...
>0/256
COMBAT LOG
LAST 10 LOSSES
CURRENTLY EQUIPPED
ITEM NAMEBASIC
Base Type
Item Level: 1
Required Level: 1
Stability: -- / --
ITEM NAMEBASIC
Base Type
Item Level: 1
Required Level: 1
Stability: -- / --
⏻
CLOSE GAME?
Close the Idle Hacking desktop client now?
WELCOME TO IDLE HACKING
You're about to start your hacking career! This quick tutorial will show you the basics.
We'll guide you through gathering resources, upgrading hardware, and hacking for loot.
TITLEStep 1/6
Tutorial content goes here.
Click to continue
DECOMPILE ITEM
You will receive:
WARNING: This item has a T1 affix!
MASS DECOMPILE
Select rarities to decompile from your inventory:
You will receive:
WARNING: Selection includes items with T1 affixes!
AUTO-DECOMPILE
Automatically decompile matching low-rarity drops as they are hacked.
Premium unlocks the full Premium Loot Filter with additional rule conditions and preview controls.